| Also trust amongst players has a different value if at anytime you can lose something of 'real' value. It could help to forge really strong alliances while at the same time making a betrayal sting even more. It also appears to be a pretty decent drama incubator. Again I'm probably missing something overly obvious so...
Edit:
Oh yeah. The system is noob friendly as noobs wouldn't have much coin to lose anyway. Ah but then, every bit counts even more...
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Last edited by Overgauss; 08-26-2006 at 12:15 AM..
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