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Originally Posted by Zehn - Vhex Simply put, there's no fucking way I'd ever step foot onto a battlefield in WoW as my holy priest if getting ganked or assist train stomped meant I'd lose honor. I'd roll up a rogue and lollergank lowbies for fun and profit. |
That is my point. When you reward people for killing, and they put that award on risk for dying, they tend to only do cheese lame ass fights. This is gay, and not fun for pvp. If all you do is punish people who die (and im not saying rape their levels, just a minor lose of xp and maybe carried cash, so fairly minimal~), people will be just scared enough of dying to not be cockfaces, but not be rewarded for being ganking bastards that only fight easily own battles. I think a system like this encourages pk to be -more- honorable. I'm not gonna say pk will ever be honorable under any system, because pkers are in general retarded assmongers, but I much prefer that pk idiocy isnt rewarded.
To me pk isn't a ranking system or anything stupid like that or some E-penis contest, it is a way to resolve ingame conflicts and nothing more. If you try to make pk out to be more or be its own reward system, I find that it can really be gayed up. I like pvp as a tool for making my pve enjoyable. Some fag is in my camp? Well I fix that shit quickly.