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Old 08-23-2006, 02:06 AM   #41 (permalink)
Aradune Mithara
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Join Date: Aug 2002
Location: San Diego, CA
Posts: 509
-21 Internets
Quote:
Originally Posted by Utnayan
I am sorry, what are you smoking?

You cannot tell me for 4 seconds that those shots at that high of a resolution look good. There is nothing of substance in those shots. I see nothing but empty land masses everywhere, nothing I would want to point into the horizon to go see or walk to, unless it was to cut down a tree for an hour that looked taller than another tree.

I know your a vanboi, but christ, keep it realistic. Those shots are fucking terrrible. Even for the fanboys at this point in time.

I suggest next time you take some shots McQuaid, you take a couple with at least some type of point of interest in the background to look at. And hopefully, for your game's sake at this point, there are more than one.

It looks like Qaila just came out of the random generation coding room last week.
Hardly, there have been plenty of shots of Qalia showing detailed points of interest (like the harbor of Khal, the dungeon shots I posted here last week).
this is all hand crafted stuff -- come on UT, you cando better than that

(number of responses to VG haters nearing maximum -- enjoy )
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