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Originally Posted by Presarc Can someone weigh in? |
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Originally Posted by Shigeru Miyamoto "What role does realism play in videogames I ask myself. Is this image more interesting? Sometimes.. however, what if a "detailed" hand with 5 fingers is catching a bottle but the fingers pass right through it? Is this still realistic? Rather than to show each meticulous and tiny detail of a finger, it is more important to make the end action look more credible by working on the movement and functionality of the arms and the hand in relation to the object." |
I don't think anyone can argue with such a legend here. Unfortunately, the main focus is often on new fx, greater numbers of polygons, utilizing new hardware, etc. Which is a shame, because the "big picture" gets lost along the way.