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Originally Posted by Cad I'd really love to see them add 5-7 more battlegrounds, even if the basic ideas are the same (CTF, Cap and Hold, Domination) with varying group sizes. Make a WSG thats 20v20 on a different type of map. Make an AV thats 10v10. Make an AB thats 40v40. All with new maps. If you have 8 or so BG's, you can rotate them in 2 per week. Have the others be "closed" while these are open. So each week you have BG's you haven't seen in 4 weeks, and it prevents the players from dispersing too much. |
Cute little concepts are neat the first few times, however I'd be mighty disappointed if they just copy/pasted the same ideas onto varying degrees of size. What about the battleground where the object is to kill the other side, and nothing else? Last one standing wins it, maybe add bonus honor/rep for how many you have left alive, 40v40, no premades, bam. Solid. Maybe put it in a giant version of the Thunder Dome. How about a Blast Corps style map, where the object is to protect/attack an important, mobile object, maybe 10v10 here, with some nice cover for guerilla...ish tactics. There's really no end to the amount of cool shit you can think up on a whim that would be totally awesome, and completely feasible, to implement.