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Old 07-23-2006, 05:10 PM   #30 (permalink)
LikeWow!
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Quote:
Originally Posted by Quineloe
Content that gives better rewards should be more difficult to defeat. Making death take more exp / gold just doesn't make any sense.
It's perfectly acceptable to have "content that gives better rewards should be riskier".

This gives the devs another way to balance encounters. When you go into an area with higher stakes, the more reward you get for succeeding.

holymight - They have stated VG will be very "loot-centric", so high end gear won't be easy to come by.

Last edited by LikeWow!; 07-23-2006 at 05:13 PM..
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