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or you can make another dungeon with "ultra assraping mobs" with godly loot, crap exp, but with a minor death penalty because you WILL die a lot in this dungeon
so, on other side, you have a much easier dungeon with normal rewards, but you suffer a penalty if you are stupid enought to die
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This is kinda what we all hope for.
Unfortunately...
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dungeon 1 gives less exp, worse loot, but has a minor death penalty.
dungeon 2 gives more exp, better loot, but has more painfull death penalty
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This is more likely what we'll get.