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Originally Posted by xilsharn Their defense of the legality of this makes me lol. |
Heh, yeah. Just FYI for those who care, they are obviously wrong.
I really haven't done full research on how emulator cases have turned out, but Blizzard won an emu case with Battle.net, and Blizzard couldn't even claim that they were losing subs because of it. I am not sure what the damages would end up at, but a reasonable start would be total number of people connecting to the emu software x $15 a month, and then factor in the fact that piracy could now exist (because I'm sure they dont validate codes).
Anyway, emu's for pay to play games are a bad idea because they are a real threat if allowed to continue. And the funny thing about them is that the more you work to achieve your ultimate goal (having a game that is as good or better than the commerical release with lots of subs), the greater the incentive to shut you down. I imagine that many emus are allowed to exist simply because they suck so bad, no one is playing them.
Not soap box preaching here (my total knowledge comes from this thread), but just figured some of the folks here may be interested about emus.