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Old 07-13-2006, 07:34 AM   #18 (permalink)
Torrid
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Join Date: Nov 2002
Posts: 1,269
Blizzard needs to grow a pair and stop worrying about quest NPCs being killed.

Heres an idea: remove dishonor from PvP servers only, then reward players who kill leader NPCs in towns. I.e. that badass elite NPC in the middle of TM.

I'm willing to bet a lot of avid PvPers want there to be some sort of actual loss from not defending territory, and gain for successfuly sieging it. If it is causing too much whining, then make it for PvP servers only. They signed up for it.

All the outdoor shit mentioned in that article will ever be used for is by uber guilds just prior to guild raids, unless they reward some serious honor for doing them, which you KNOW won't happen.

I was really hoping for some real alternative to cross-server BGs, because they will completely obliterate the last shred of community WoW has left as far as PvP is concerned. Although I do look forward to the Alliance crying over queues again.
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