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Old 06-26-2006, 06:27 PM   #1 (permalink)
Warrik
Ive been reading these boards since noows....that makes me uber
 
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Join Date: Apr 2002
Location: Rhode Island
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MMORPG's in the new era of gaming...

I got to thinking the other day about what I would like to see the next stage of MMORPG's evolve into...and starting thinking that maybe some radical directions regarding content might be the future.

For instance, what if MMO's integrated sports into the in game communitites that crossed varying kingdoms, like Games Workshops' Blood Bowl. A cross of PvP and Football. Maybe using an active referee system with scoring to encorouge different aspects of play. Players could apply to join Leagues that battle to a super bowl like event with substantial in game prizes like unique gear and/or a purse..and by unique gear, Im referring to things like everquest used to do at GM events with gear only attainable at the event, the key being the gear would have to be designed to be something desirable....or specific titles.

I think MMORPG's of the future need to incorporate new ways to tie players in. Lets face it...for most MMO players, its about plus dick size in regards to Honor, Gear, Guilds..whatever, and what better way than to create more opportunities for players to show their iPeen off than to create more competitive opportunities.

Daoc had a great idea with Darkness Falls, a dungeon whose access was determined by PvP and frontier keep status. Mythics whole RvR concept was a brilliant theory that had implementation issues, but to me struck a cord that should be explored to the fullest. The whole concept of three realms at war with one another gave the game a great element, one that was not restricted to an instanced area.

I was also thinking about dungoens that had a focal goal, liek a BG where two teams log in, one from horde and another from alliance, and once all members were present, both teams scramble to complete the dungeon from two seperate starting points, with the boss at the end being the ultimate goal. They share the same instance and pvp is enabled with strategic cross over points for staged ambushes or battles.

Just tossing some ideas out there....
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