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Originally Posted by Zehn - Vhex The major barriers to a leveless MMO is the other functions level serve. Primarily social elements. If you see "60 warrior lfg" you can feel fairly confident that he has the right abilities. In a game with no levels, you'd end up more with something like, "Warrior with taunt rank 5, 8,500 ac, 7k hp, 61 dps mainhand, 185 block, sunder rank 4, etc...etc...etc...lfg." You'd have to include a list of accolades into your lfg spam.. |
Eh, that's somewhat circular...
This is only a problem because
- The world you are thinking about is designed around "levels,"
- The "warrior has to tank for the group to accomplish anything" model
- Everyone has to pull their weight or xp will suck.
- Designing an advanced LFG tool that could gauge party/person effectiveness is beyond the capabilities of MMO designers in 2006/2007