| Haven't killed any bosses, yet, but that seems to be the trend for horde guilds... add concentration aura to the list of abilities that completely change encounters. Anub to 75% on our best shot, but lag/disconnects on key people sure sucked. Only real bug we've had was one of the crypt fiend adds not despawning after a wipe, which lead to a quick wipe the next attempt with three of them up. That we got him to 75% means we ought to be able to kill him once people play a bit better. Still, as i said, sure would be nice to have completely uninterruptable heals and hellfire so we could ignore the scarabs...
edit: SHould say that our raid window's only 7-11 5 days a week. Most of the guilds progressing seem to have the EQ style 'It's 2 am, grab another beer and click the rez box' stamina. While a lot of us wouldn't mind that, at least some of the time, it's not feasible since college/highschool students are actually the minority.
Oh, and that first garg in the plague wing was endless hilarity the first time we pulled it.
Oh, and as for the abomination wing? As soon as we pulled the third room, I said on vent "Oh GOD, get the fuck away from those. Anything that moves that slow is going to kill you."
and they did. :V
Last edited by Pren : 06-24-2006 at 09:38 AM.
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