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Old 06-24-2006, 06:20 AM   #76 (permalink)
Quineloe
Hard Rock Hallelujah
 
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Join Date: Apr 2003
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Quote:
You make an MMORPG avoid mudflation (or at least its worst excesses) by getting rid of levels and using only AA-type advancement and using CCG-style itemization and abilities.
Mudflation = Progress

Understand that, then realize that MMORPGs require mudflation

Quote:

Uncommon: Sword of Poor Damage against non-Undead, Very Good Damage against Undead [Only useful for Undead fights but better than SoGDAA for those fights]

Rare: Sword of Poor Damage to All, but greatly increased defense skill to wielder [Useful for MTs and that's it]
situational equip sucks and you fucking know it. Woohoo, let's see... Scholomance has Demons, undead, humanoids and dragonkin in it, so everyone bring 4 different weapons (8 if you dual wield)

Last edited by Quineloe : 06-24-2006 at 06:23 AM.
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