View Single Post
Old 06-15-2006, 11:55 AM   #62 (permalink)
Senen
Old School !
 
Join Date: Apr 2002
Posts: 732
I put refineing the animations near the bottom of the list theres simply to many other things of importance to be fixed like, item progression its pretty common to find items in DT that are completely trumphed by items in say Claymore quest line or Lab. I think this problem stims more from individual zone designers not coordinating what there putting in and how there zone difficulties are supposed to compare on the scale/point system for items in each zone. Look at how many 2handers there are most of our melee have atleast 5 or more now, caster itemization is still non existent no new graphics and poor effects at the high end.

If theres one thing that makes my pet peave list and most everyone I know playing currently is still the lack of truely unique graphics on Fabled items. You can find that most of the current high end armor/weapon graphics are just reused from lvl 20 on up. Nothings more dissapointing then being awarded a new weapon from say Death Toll and you equip it to see its a rehashed graphic that they threw some particle effect on in some attempt to make it diffrent.
Senen is offline   Reply With Quote

 
Uberguilds Network