| I personally loved the HUGE stealth nerf to wizards.
As you may know, wizards and warlocks have by far the worst aggro reduction tools in the game. Scouts can flat out drop an aggro slot and clear threat, have multiple abilities.
Wizards had two abilities beforehand. One was concussion that was a long cast time with a long refresh that clears less aggro then the spell you're using will cause, and iceshield. Ahh, ice shield. The damage from that was attributed to the tank. It was our form of aggro transfer, and helped keep the mobs off me.
Well, no more. Iceshield no longer attributes damage or hate to the tank, and as compensation they gave us a piddling 700 hate reduction on another long recast spell which also happens to be a stifle with damage so that the net reduction in hate transfer is far lower.
What does this mean in practical terms? I can't use my spells. Doesn't matter how good the tank is, my DPS will pull aggro. In groups I now do low tier 2 damage simply because i'll end up tanking if I don't, and on raids I need to keep my damage to a minimum and wait for rescue to refresh before i can really use my primary nukes.
BRAVO! What a WELL THOUGHT OUT CHANGE. I guess I will spend the time waiting for the tank to build aggro by playing Xbox or something. Or I could let them get a brigand or an assassin or any other class with actual aggro tools and let them help the group by doing more DPS and utility.
Jesus. Fucking. Christ. SOE is so schizophrenic. Between this and 80% resists in PVP... Gah. Wizard shelved. |