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Old 06-06-2006, 12:21 PM   #162 (permalink)
slitz
euro scum
 
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Join Date: Aug 2002
Location: Sweden
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Quote:
Originally Posted by Utnayan
And I referred you to his post because he said what I would have said in my reply.
I was merely discussing the fact that you were clueless enough to believe that the lower overall population of the game had a direct impact on the dungeouns.
Vorph didn't bring this up in his post.
Now swallow the pride and don't respond to this again since you will just look more foolish if you actually try convince me why having a 5 million playerbase is better than a 300k for my specific none instanced dungeoun.

Quote:
Instanced content in EQ2 is above and beyond anythingh non instanced. Give me an example of a non instaned dungeon in EQ2, and you can blow it away with anything instanced. Why? You can do more. Personalized content, feel like yuo are having an impact in the dungeon, possibly change the layout with a script, and above all, not having to compete for fun and advancement, nor wait in lines.
The problem with you (IMO) is that you state everything like it's some fucking fact and you expect people to actually worship you and agree with you for bringing up this secret fact. It's a bloody opinion and you are as entitled to it as everyone else, but stop say it's like this and that when it's clearly a preference.
While you think none instance dungeouns is the way to go, I believe the oposite. It has nothing to do with the content in the dungeoun or the cool scripts that are easier to control in instances, it's all about the immersiveness to me. I don't get the same feeling of immersiveness in instanced dungeouns as I do when I have more people around me, as simple as that.
I see the big benefits of having instances I'm not arguing that, but don't fucking try to convince me it's the way to go for everyone's enjoyment.
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