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Old 05-26-2006, 07:43 PM   #35 (permalink)
Etadanik
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Join Date: Aug 2003
Posts: 1,643
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Quote:
Originally Posted by Elerion
Thank fucking christ people are starting to pick up on that.

People need to stop thinking Blizzard are out to make all their customers super duper happy. They aren't. They're trying to keep as many people playing as possible while spending the least amount of resources to keep them. If keeping a customer costs more than losing him would, guess what, you're fucked. Game companies are trying to make money just like everyone else. If you're the kind of customer that requires a lot of resources to keep playing, yet you're part of a small customer group, you aren't going to get your way. Ever. Bob and all his other 5-man gobbling friends are exactly those customers.
Five-man Instances, I think, are a bad idea. However, that doesn't mean you ignore 75%+ of your player base and focus the bulk of your content development on keeping the raiders - people who fall neatly into exactly the kind of high maintenance customer you're raging about. Truth is, if Blizzard wants to spend the money anywhere, it should be spent on storyline advancing world events that last a longass time and affect everyone. Bosses shouldn't just sit in dungeons with dick in hand. They should be out leading armies and raiding towns, or performing whatever the hell their sinister designs dictate. Want Kel'Thuzad to matter to the average joe? Have him and a dozen frost wyrms attack Orgrimmar or Stormwind.

Or, if you're deadset on raiding content, make it easier for players without 3-4 hours to blow every night to engage in that content. How? There are plenty of ways, from BG-like matchmaking systems for pickup raids to smaller raid sizes. Oh, and streamline the whole guilding process, instead of producing raid content in an ivory tower and expecting players to demonstrate initiative. People these says state all the time that things like EQ death penalties and forced grouping are obsolete, so why should EQ forced raiding and forced guilding remain?

Last edited by Etadanik : 05-26-2006 at 07:45 PM.
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