| I'm going to go out on a limb here and say that seemless worlds arn't all their cracked up to be. I always found it much easier to get a group while doing areas which had zone lines. This was because groups of players would solo around the zone line. Be it that the zone was far over their single level, or that they were simply unable to break multiple spawns. Never the less when you had a collection of players all in the same area it made finding/forming groups far far easier than places without. Not to say that a "overworld" isn't just fine seemless. But I think there are plenty of good bonuses to having a zone line for dungeon. |