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Old 05-22-2006, 08:04 PM   #11 (permalink)
Soygen
100% Pure Soy Monk
 
Join Date: Mar 2002
Location: Ft. Lauderdale, FL
Posts: 7,448
+107 Internets
Quote:
Originally Posted by Jaytan
I think AO would have been a lot more popular if they didn't completely botch the launch. If I'm not mistaken, the game sold over 100k units the first month, but from what I remember was peaking out at about 10k users 3 months in. I played it at launch (staying away from crowded areas kept the lag bearable), and about 2 years ago. I had fun both times, but the community in the game just blows.
I agree completely. The horrid first month of AO(maybe longer, I wouldn't know since I said fuck it after a week or so) was AO's downfall. The game and mechanics have always been very cool, but what a "turn off" trying to play at release.
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