05-21-2006, 08:36 AM
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#153 (permalink)
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Join Date: May 2002
Posts: 446
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Originally Posted by Cybsled Only problem with removing the aggro from searing pain is we use that to tank emps, since our DPS aggro is hurt by the fact you have to load up on shadow resist gear to negate most of the bolt damage. ;( Plus he casts bolt so often that the 1.5 casting time of SP is all but required...shadowbolt channeling would get knocked back too often.
For all our spells, only 5 are fire based (not counting conflag). Everything else is shadow. 2 are AE, 1 is a long cooldown nuke that sucks shards, 1 is a DD/dot, and our only regular nuke has paltry damage on a non-crit and generates shitloads of aggro.
Although fire DPS on locks suck as it stands in a PVE environment (it owns hard in PVP, though). Hell, Im conflag build and it still sucks in PVE. It's horribly mana inefficent if you just spam immolate. It's basically immolate...wait awhile, conflag. Rince repeat. I cringe anytime we get Anubisath Defenders that are shadow immune. Soul fire takes a shard and is a 60s cooldown (plus it always seems to get resisted, which truely pisses me off). SP would make for an ok spam nuke, but soon you'd find the mob stomping your ass into the ground because of the aggro component. Conflag is by far our best fire nuke in terms of dmg/manacost, but its a 31 point talent, has a 15s cooldown, and it requires an immolate to be used. | You do realize that its much easier to just have the MT on each side maintain being the MT through the melee and magic emp yes? Screw healing a warlock over a MT.
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