| Read further on about Cellfactor. Its the killer app which fails to deliver with incredibly poor performance for visuals that are hardly mind blowing compared to other available games. The performance problems don't seem to be related to the gpu being unable to render enough stuff. As I mentioned earlier, Quad SLI systems are having fps issues. Even the videos on the Ageia site show a noticable drop in fps before/during explosions and other items the physx starts doing its stuff.
But, as you said, it is pretty early. Guess we won't be seeing the how useful these things are until Havok's hardware physics implementation is widely available and ut2007 is released.
Last edited by Cor : 05-08-2006 at 04:44 PM.
|