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Originally Posted by Utnayan That's the whole point. It needs to stop. (In regards to a tremendous amount of bugs, or unfinished content rearing it's head on release day because the publisher decided to pull the trigger too soon to meet a fiscal quarterly goal) |
If that is your goal, that MMOGs stop being pushed out the door too early, that publishers become aware of the dangers of doing this, that's fine. If you are also generally speaking out against MMOG designers who have in the past promised too much or not managed expectations, that's fine too.
What I don't get is the misinformation and the 'preemptive' strike on Vanguard. We've always been against rushing things, pro a long beta, being very upfront with the playerbase, big on managing expectations, open and up front about what might not make it in the game, etc.
Your general crusade against these things is one thing and in fact, I'm likely with you on much of the same crusade. But the attack and false accusations re: Vanguard, its beta, where things are at, predicting doom and gloom, asserting things would and would not make it in when you have no way of knowing anything of the sort, etc. is where you lose me and where I feel compelled to step in and expose the misinformation for what it is.