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Old 03-23-2006, 08:13 PM   #46 (permalink)
Zaniel
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Join Date: Jan 2003
Posts: 895
+3 Internets
Quote:
Originally Posted by Papillon
While I don't agree with many of his ideas, there are other players out there that love them. Even sandboxes. That's just not the type of game for star wars. We all know now.
There are good sandbox games and bad sandbox games, execution/devil in the detail is hugely important, you can't just brush it off. In any case, EVERY single person on this board and 99% of others could tell you that a sandbox/crafting game was 1000% what SWG didn't need. If you want to place blame then go with whoever made the decision and signed off on hiring Koster.

How anyone could not understand that SW fans wanted to be Han Solo or Luke Skywalker etc etc doing trench runs or riding speeders through Endor's forests or deflecting Stormtrooper blaster bolts while swinging across Death Star chasms is utterly beyond me. WTF?!?!?! How in god's name does dancing wookies in a cantina or harvesting materials for blaster building have ANYTHING to do with the flavour of what your fan base are so absolutely blindingly obviously looking for.

If Brad wanted to rebuild UO Woodcutters In Space he should have picked a different avenue. SW was absolutely the genre to not do this in.
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