I was taking a shit about 20 min ago enjoying my issue of CGW and I read an interview with Koster.
Here is a quote speaking on both changes in Ultima and the recent changes in SWG... Quote: |
Originally Posted by Koster Both of these changes were initiatives by the game designers on the team at the time. I know that for a fact, though I wasnt involved in either one. Management isnt really that interested in the specifics of the game systems-theyre interested in results.
Diffrent designers have diffrent takes on things. Theyre still after the same goal, which is entertaining users. Even the bean counters know thats what you have to do to keep players coming back month after month. |
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |