| Will post-AQ dps be out of hand? Not making the claim that the PvP system is currently well-balanced or anything, but isn't what they're doing just going to exacerbate an already seething problem?
I haven't taken the time to break down the numbers for other classes, but I have for my mage so take a look:
With my current gear my base frostbolt damage: 925-950.
In AB with zerked, AP, ZHC, ToEP, crits: 4600-4800.
Now right off the bat with 1.9 I'm getting about 25-30 points dmg increase on my Netherwind upgrades, and a 20 point enchant on my gloves (hot!). With Rank 11 Frostbolt, that gives me another 60 base damage. So at the very least I'll be looking at a 10% increase in damage (1k-1.1k base) just for logging in after 1.9 goes live.
Then there's the intangibles: new +dmg gear from AQ, wizard oil (looks like that will be fairly easy to keep stocked up on), 5% bonus from warlock debuff, resist reduction gear. It's hard to quantify precisely how much this will increase damage capacity but safe enough to assume that it's going up not down.
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What I do know is that none of the gear from AQ comes with like fuckloads of stamina or something that would make help to counter the large increases in damage that's coming. I mean, if a warrior can MS me for 3k and I can frostbolt him for 6k, shouldn't we just be playing Counter-Strike?
__________________ Your mother says that when you were four you got a Nintendo?
No, when I was four I got Shadow Word: Pain.
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