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Old 09-03-2005, 07:41 AM   #12 (permalink)
Antarius
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Join Date: Nov 2003
Posts: 972
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Quote:
Originally Posted by Shinrai
For my own part I think MMORPG and PvP just should not be mixed, and Blizzards vision of PvP as a "sideshow" is as good as you are going to get. The reason being that class / power balance, and the inability to easily re-configure / explore alternatives, means that MMORPG's are an awful PvP environment. Something like guildwars is better (but damn the PvE is dull) because your investment can be used to widen your alternatives which increases the variety and means that the environment can be changed (powers extended / rebalanced) without destroying someones investment in their character... although I do wonder how well GW is doing, because there's also a cost to reducing a persons ties to their character.
Everquest had a pretty good system going with Sullon Zek. Tangible exp loss for death. Who needs a reward to pvp. Causing others to suffer is it's own rewards.
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