| DotA's a fun game to play just in a few hours free time, and laugh at the b.net tards who get all caught up in it. It takes maybe a couple games or an hour reading the strategy forum to get the hang of all the items, and maybe 10-15 games before you know which heroes do what and what to watch out for.
There are some incredible hero imbalances, though. Naix comes to mind, even if you curbstomp him early game, lots of teams will feed him items to prop him up. Making a melee hero who is balanced by his low health, then giving him spell immunity (No sheep for you!) and the best lifeleech (I think?) in the game is pretty fucking retarded, and whoever actually programmed it into the game without going "hey, even on paper this guy looks pretty fucked up" had to be a retard. You counter low HP/high damage heroes by either outlasting them by having more HP or pounding them with spell damage. You counter lifeleech heroes by either disabling them or pounding them with spell damage. When you combine the inability to outlast (due to incredible lifeleech) with his ability to completely negate heavy spell-based damage as well as disable via any normal method (via spell immunity from avatar) you end up with a fucked up hero.
It's one of those things where nothing looks overpowered, but when you put it all together, it clicks and makes everything stupidly easy. It's sort of a Necromancer type situation. You gave them fear, and you gave them snare, and you gave them free damage via pets, and some developer never considered that they'd fear kite.
Really, there's a few heroes like that, Naix is just the one that pisses me off in any given -ap game. At least things like Rhasta ward trapping involve some small, tiny degree of timing, patience, and/or skill, whereas Naix past level 15 just hits Avatar and right clicks somebody and waits for them to die.
Granted, when you get tired of that shit (which people invariably do) you just move on to all random games, and you don't have to go up against some Dream Team every game.
I also imagine the competitive side of DotA, the tournaments, organized teams and all that, could be rather entertaining, as there's a lot of strategy to be seen in picking heroes that mesh together, as well as picking a team to counter the other. I just don't have it in me to get too serious about any b.net game, as that's the sort of thing which rots the brain.
Last edited by DJ3 : 08-30-2005 at 02:31 PM.
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