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Old 08-26-2005, 10:35 PM   #1 (permalink)
Ossoi
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Join Date: Feb 2005
Posts: 532
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WoW PvP - the outlook is dim

I saw this interview with one of the WoW producers over at PC Zone and was pretty disappointed with the dudes response when asked about PvP :

"How about Alliance and Horde actually fighting for control of the normal contested zones in the world - will that ever happen?

Shane Dabiri: Our focus in PvP is on making the Battlegrounds the focal point for player-versus-player conflict. PvP is a big part of the game, and having Battlegrounds dedicated exclusively to PvP gameplay lets us create really interesting scenarios that we otherwise couldn't do. Normal zones aren't well suited to the type of back-and-forth battles for control that we see in Battlegrounds. If you want to battle the Horde of Alliance for supremacy of a zone, we recommend you hop down to Alterac Valley, Warsong Gulch, or (in a few weeks) Arathi Basin."

I think its fair to say that Battlegrounds to date have been a pretty huge disappointment, the list of bugs and problems is too long to list - just /who warsong 51-60 at peak hours and there's your answer to the longetivity of BG's.

Hence I don't understand why Blizzard think instanced PvP is the future, newsflash does because no other MMO has had instanced PvP before doesn't make it a good idea. Once arathi is released, it will be fun for a few weeks then the exploits will start getting posted and a month later nobody will be playing it. This release one BG every 4-6months idea is stupid, it's like Valve releasing CS:Source with one playable map just sheer idiocy.

I know this board is primarily concerned with Raid content, but if Blizzard shelved battlegrounds surely that would free up resources to pump out the raid content quicker, as surely designing something on the scale of AV takes just as much time as designing a raid dungeon.

As for PvP, well that would still take some effort to fix, but most of the resources are already in place. It's no coincidence that Felwood is one of the best spots for group pvp right now, because farming consumables makes it worthwhile to go there hence there'll always be members of the opposite faction to fight as you gather the tubers and stuff.

Give level 60's incentive to go to zones like WPL and EPL and give them something to fight over. You have cool areas like Hearthglen and Tyrs Hand that nobody other than farmers ever go to! Just make the mobs drop items that can be turned in for consumables, the more you turn in the better the consumable you get eg [adds holy damage to your melee attacks for 30 mins,] turn those zones into populated areas so that groups have to fight for control of the zone..add a Scarlet Convoy that travels from Hearthglen to Tyrs Hand, that can be ambushed by players and sets off at regular intervals and drops more consumables/decentish loot so that players can fight eachother over that convoy - the ideas are endless.

If anyone who considers themself a PvPer is going to keep playing WoW, there has to be more real-world group PvP, its that simple.
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