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Originally Posted by Eomer I haven't followed Spore at all, but the whole "start as bacteria, then eventually conquer the Universe" schtick just sounds too far out there to even be close to a realistic goal with fleshed out gameplay through the whole arc. |
I'll agree with that. My main concern for this game is that at some point you'll forget why exactly you're doing these things.
I like to have opponents in my game, other races, other factions, other planets that I'm up against and that give me the drive to better my camp and to eventually beat them. I'm worried that at one point I'll have these couple planets and this neat terraforming vessel and I'll ask myself ".. so what?". Sure I'll have some Star Trek minigames to play, and if I'm bored with my tripod race I can start again with amphibians who have eyes at the end of their legs and move around by sliding upside down on their cranium, but all the "minigame" parts of the game will have to be complex and fun enough to make me want to play them again and not tell myself "okay, I've got my city, now I'm gonna make a couple tanks and .. yep, there, world conquered, moving on to my spaceship".
The different evolution engines and mechanisms rock my world and are the most groundbreaking things I've seen in a videogame since real time rendered 3D, but they don't make a game .. or at least, they don't make a game that's worth playing over and over again.
The game does look amazing though, so I'm really holding my breath and hoping that he can pull this out, if he does I'll gladly let him pee in my eyes.