Quote:
|
The Offset Engine is the first engine to utilize true cinematic quality motion blur on all objects. Rather than being something that is applied as a simple special effect, the motion blur works uniformly on everything that gets rendered, including moving and deforming objects and particles. This, combined with unified lighting, shading, and shadowing, bridges the gap in quality between real time and prerendered graphics.
|
Uhhh, sounds suspiciously like what MGS2:Substance on the PC did. Definately not the first "engine", maybe the first publicly available one or something...