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Best thing I read was the fact that NPCs can be killed by traps that are activated by a part member. Using some tactics to get these mobs over the traps can help your part a ton.
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this sounds good, yes, but it's a double edged sword
Don't want to see things like this overused, and mob AI needs to be good enough to take it into account. Having a Dm that plays monsters accurately according to their intelligence is an integral part of what makes d&d encounters exciting.
overall seems like a good review so far.