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Originally posted by BobTheMoron I just have a hard time playing a game when the company comes with out says the almighty dollar will now be determining your success. I get enough of that in real life. |
Time has always been and will stay the most important currency.
I would be interested in seeing how a server would operate with some sort of per character/account /played limit. Lots of old online games did this. I haven't seen it in many years.