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Old 04-19-2005, 04:47 PM   #63 (permalink)
Elgonn
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Join Date: Jan 2004
Posts: 819
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DKP Hoarding

There is actually a very easy method to prevent DKP Hoarding. I've used it successfully quite a few times.

In addition to the standard setting up of items values that needs to be done in virtually any DKP system you also define Tiers or sequences of items. Certain tiers can have more than one similar item or even have "blank" tiers that simply equate to cost.

Lame and barely viable example:
Illusionary Rod
Staff of Jorden
Guiding Staff of Wisdom
Trindlehaven Staff
Amberseal Keeper

Now the reason most people hate point hoarders is because they can use their crap gear to tough it out until they get some Lord Kazzak drop.

To prevent point hoarding you require that people spend enough points to move through the entire tier. Paying a total DKP equal to the highest bids on any previous item in addition to the 'price' of the current one. Then instead in an auction they have artificially less points to spend or when the person with the highest DKP is awarded the item you calculated the "highest" based upon who would be left with the most after a purchase rather than when they are bidding.

[Note: You can also forbid skipping tiers entirely.]

I'm surprised no one else has mentioned this method. It works well at keeping people upgrading along the way and even encourages people to "back flag/item".
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