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Old 04-19-2005, 07:26 AM   #18 (permalink)
FuckYou
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my logic applies fine, it's theirs that is faulty.

obviously there is an artificial hit/miss barrier based on level, however I would hope that within the possible level range that you can hit that defense would play in to it.

i have trumpeted the idiocy of artificial hit/miss barriers since launch. why they do that is beyond me - it's stupid. it should be

melee power + weapon skill vs. defense + AC

there's your to hit formula. if used correctly, lower level stuff wouldnt be able to hit higher level stuff anyway due to disparities in skill levels.

hardcoding limitations is gay.

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Last edited by FuckYou : 04-19-2005 at 07:28 AM.
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