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Old 04-19-2005, 07:24 AM   #17 (permalink)
chackle
Heavy Breather
 
Join Date: Nov 2002
Posts: 404
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Quote:
Originally posted by FuckYou
While they may need to retune hunters as a result, this change makes absolute sense to me.

Basing hit/miss on an arbitrary figure like level is dumb. Basing it on defese is completely logical.
From what I've been told by Sean (and guessing he has the inside word/knowledge) hit/miss for melee is still based on level with hardcoded hit/miss rates built in for dual weilding, 2h and 1h/shield etc so your logic doesn't apply.
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