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If a hunter can come that close to a rogue's dps, then I doubt you'll be losing those other encounters that the rogues actually participate in, and you'd have an easier time on the ones that they sit out.
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the fact that the rogues sat out on some mobs, and yet still managed to come out ahead overall, suggests that their DPS is quite a lot higher than a hunter's, not just slightly higher.
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Taking PvP balance into consideration with PvE balance is dangerous and offensive to every PvE player on earth. Having to balance the two at the same time is a fucking pain and necessary
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clearly a gross deficiency is either PvE or PvP isn't good for any class. But i don't think being slightly better at one or the other is a bad idea for some classes, it's a necessary evil. If you try to make every class perfectly balanced for PvE and also for 1v1 PvP, you risk taking away from what makes each class unique.
in the case of the rogue, what makes them unique is their incredible solo power. Go try to solo a warrior to 60 or a druid, then compare it to a rogue. Rogues are very strong in solo PvE as well as solo or small group PvP.
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Is there any other class that you basically say 'ok, just sit there this fight, your more use to us AFK.' ?
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its worth noting that rogues don't actually sit out AFK during Shazz, Golemagg, and Geddon. They can run in and out of the fight and use first aid, etc do deal some damage. thats 3 encounters in the whole game they aren't doing the most DPS of any class. I don't think 3 encounters in the entire game warrant a change to class balance.