| the reality is that most of the guilds with top skilled players on PvP servers (gear wise, PvP reputation) are also doing MC, onyxia etc raids, not just random PK'ing all day and raiding towns.
i think this will still be the case after the honor system is released: the best PvP players will mix and match raid gear and Honor rewards to get the most effective matchup.
And how can you say this is really unfair. If player A, at the end of a day, has 100 honorable kills, and player B has 100 honorable kills AND managed to squeeze a full clear of MC into that day, shouldn't player B have better gear for PvP as a result?
the problem is that the honor gear will have to get upgrades along with raid gear. Otherwise the honor reward gear will all quickly lose desirability for the top-end player. I don't see how this can be implemented in the current system, there will eventually have to be some form of reward above the rank 14 weapons, maybe requiring some kind of battlegrounds accomplishment to unlock or the completion of a world event like the opening of the dark portal.
Last edited by Metranon : 04-17-2005 at 04:27 PM.
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