| Is this EXACLTY how the EQ 2 system works? I thought it was purely level based? Please explain how it works or gimme a link that does.
**Edit: I just read up on how they work and it does seem to be the same, however it says each archtype can do the base class's job effectively just differently. What I am wondering is can the archtype do the job as effectively as another archtype in the raid game on certain encounters? Would you pefer a berserker to tank in a certain encounter and a guardian in another?
And ok...you took my example and said it is like EQ2s system, what I asked is what you would want implement as skill trees, this could be by same method I used (separating ways to take/avoid damage) or something totally different. I know my ideas I want to know yours.**
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"Talk all you want, but when I say I'm going to kill you, there's nothing you can do but die"
Last edited by DisgruntledOrangatang : 03-31-2005 at 01:17 AM.
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