| OK like I forgot to mention on the FD capsule. You can only have 1 on you at any one time. So even if they do make FD work similar to in EQ(which I have seen no indication of) you'd only get 1 shot at it.
Also mobs won't stand around when you lose agro. If I have a 20 mob train(no easy feat) and I get away and hit vanish, they all *immediately* make a bee-line back for their spot/patrol area. no standing around. No agro = mob go home. Period. And it's hard to even pick them off on the way home if you wanted to.
I haven't seen any 1 ability that makes or breaks a group so much that you *need* that class absolutely. Even no priest heals can be worked around. Hell one of the best groups I've had was Rog Rog Mage War. No healing whatsoever. |