View Single Post
Old 03-29-2004, 02:49 PM   #6 (permalink)
Xitix
Registered User
 
Join Date: Apr 2002
Posts: 168
+0 Internets
I am going to take a sort of opposing view here. Quests are good but weighting advancement too heavily in favour of them probably isn't. I am just not heavily into questing beyond a few that spark my interest due to the story behind them or running into them randomly. A long line of do a task get pellet quests to introduce a player to the game and the local area don't hold my attention for very long. I quickly want to strike out on my own and explore this world I find myself in. Rewarding and enoyable should apply just as much to normal adventuring as to questing. In eq the balance is too far one way and my guess is too far the other way wouldn't be much better in the long run.
Xitix is offline   Reply With Quote

 
Uberguilds Network