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I don't mind the WoW community containing lots of these kinds of people, I really don't. I just hope that WoW doesn't cater to them in the end game, where I'll be.
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These kinds of assumptions are starting to make me consider something.
All these EQ players just keep on assuming that they'll be at the end game, and that the Diablo/Warcraft crowd will be a bunch of cretins flopping around in whatever WoW's version of Dreadlands is.
Consider this: Everquest is a simple game that requires virtually no eye-hand coordination, no twitch skill, and very little attention to play. Any housewife with an AOL connection and a box of bon-bons can manage. The "end game" is pretty much based only on time commitment and being lucky enough to have a good guild leader to pull you along. (the exception being leaders themselves)
Blizzard games have always had an upper tier of players, no,
freaks who can just absolutely destroy everyone else because they have a kind of skill that is utterly foreign to many EQ players, especially those who hail from MUDs and D&D instead of Nintendo and Sega.
From everything I've seen, WoW may very well require that kind of skill into its top tier of players. The gap between a mediocre player and an excellent one may be significantly larger than Everquest.
What if the top encounters require people who are badasses at using each class to its absolute full potential? What if playing 8 hours a day and being in a great EQ guild just isn't enough?
What if the Warcraft twitch-fiends come out on top, and all you hangers-on who've climbed the mountain in EQ because you had great leaders wind up struggling to come in second?
Of course, I could be wrong and WoW could be yet another game playable by trained circus monkeys... but for anyone to assume that they're going to be in the end game is a little shaky right now. :P