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Old 03-23-2004, 02:05 PM   #11 (permalink)
Archeiron
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Join Date: Jul 2002
Posts: 361
+3 Internets
Quote:
Originally posted by Fattyfat
gamepads don't have to take the place of mice and keyboards you know?

I used to play mechwarrior with a joystick in my left hand, mouse in right, and keyboard for special functions with no difficulty. I prefered it, was kinda like I had this big configuration layout in front of me much like the mech cockpit maybe?
This is WHOLE reason why I even raised the question. There are times when you are doing some particular task when all you do is move around, look around, and tap a few hotkeys (e.g. a high level person doing herb gathering in a newbie zone). In this case, having a dual analog controls and the appropriate hotkeys bound to some buttons would be an efficient (READ: lazy) way to do things while kicking back and watching TV with one eye.

Christ, what the fuck do any of you care if someone else wants to use a control pad in a game and you don't? Having the OPTION to do things in eleventy billion different ways is good. Customization for the win, please.

I was guessing that since you can customize the UI to AUTOMATICALLY REFRESH BUFFS on your group members that they might be supporting control pads/joysticks etc.
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