| daoc has a 1-8 minute "lockout". Which is usually more like 8-15
Looks good on paper, maybe you'd think, but it's a real detriment to the fun of the game. You would think it rewards good play and punishes bad play. It doesn't, not in a pvp setting. The punishment for losing is quite simply having lost.
The names thing is a little goofy, but to be honest.. there was a stage way back where you could see the enemies name above his head, and that was even goofier.
Hopefully WoW will do the "Orc Marauder" thing instead of playernames, and will disallow tells between horde/alliance, even going so far as to not allow 1 account to have characters in both teams (on the same server).
Or else wow pvp is gonna be pretty fagged up. Sorta like EQ pvp is. |