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Old 03-13-2004, 10:32 PM   #10 (permalink)
Awanka
Seething with dark power and -internets
 
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Join Date: Jul 2002
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Quote:
Originally posted by Zevus
The no names thing was goofy, but the main reason I didn't like DAoC'S PvP is because I'd kill someone, then 5 minutes later I'd have to kill them again and then not even get a "reward" for it. It was either that or camping someone's corpse for 10 mins. Unsure if this was changed later on but that's how it was for the first 2-3 months of the game. No penalty for dying. Snooze.
This is exactly the thing that most bothered me about DAOC. You'd kill someone and 10 minutes later the jackass would be back out fighting. There was no logistics or strategy involved, just a shitty scrubfest. This is why I'm a big fan of lock-outs like the kind they have in the trials in Gates of Discord. They should go a bit further with it. Every time you die in a PvP zone you're locked out for 24 hours. In fact, I'd love it if they locked you out of the game for 24 hours every time you die.
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