| Hmmmmmm.
Imagine a mines of Moira-type instanced dungeon that took a week to clear across. You could have typical yard trash mobs, dynamic mini-ring events, the odd balrog or two, and when you cross over, ta-da, you're "keyed" for whatever lays on the other side.
Want to come back without having to clear it again? You're flagged, so now you know the secret safe paths under the mountains and can travel instantly.
That would be so much more fun than fucking keys, shards, or flags. |