Quote:
Originally Posted by Zehn - Vhex There's two kinds of PvP. Competitive and griefing. You can't base a game on griefing or it will flop, end of story. And before you say "But Eve..." I welcome you to go actually play Eve and then come back and tell me in 3 years when you finally actually have something worth losing how much grief you actually were at the tail end of.
The second argument griefers like to give is "well if only a ~good~ game had griefing it'd do well!" without a hint of irony. The whole point of griefing is to dominate another player so badly he quits. Not exactly a business model any company is going to put large amounts of cash into. |
Thank you Zehn. This is pretty much what I was getting at. And developers need to get this through thier heads. Keep the latter grouped into thier own version of your game if you're going to include that kind of play. With its own
separate set of rules and balance. Don't mix the shit together, and then wonder "wtf happened?" when your entire game gets pounded into its own little niche because of your own ignorance and stupidity.