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Old 07-30-2009, 05:57 AM   #552 (permalink)
Flight
I'm your huckleberry
 
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Join Date: Jan 2003
Location: Liverpool, UK
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Quote:
Originally Posted by Bloodget View Post
No, I understand the point. Brad got lucky, he deserve no recognition for what he did.

That isn't the point at all.

The point is he stole the whole game design, the whole so called 'Vision', from Sojourn. He communicated that to designers and programmers at Sony.

He then had an iron grip on the PR that came out of Sony, being a close friend of Smedley, and ascribed to himself the kudos and reputation that a number of the designers at SoE deserved for themselves.


If the people who deserved the credit had actually got it, instead of him, they would have had the backing of the industry that Brad got and we might have had some decent games instead of the steaming piles that we have endured.


What Brad and Smed are responsible for is settings standards of management and process management in this industry that are so poor, that we consumers have endured one crap, unfinished, untested, un-fun product after another. For literally years.


Quote:
Originally Posted by Bloodget View Post
I just don't agree, I don't see how so many say that EQ was just luck (or you can say that for nearly everything), while WoW or I don't know what other cut/paste game is just genius.


The products coming out from the middle of next year will represent a paradigm shift in all those areas, because WoW have set a baseline of professionalism that should be a starting point. I'm far from a WoW fanboi, I'd bet over 95% of this forums members has played it more than me, but they have showed the industry how it should be done in terms of the company set up and the development, design and testing teams.


THE single worst event in this industries short history was PC Gamer calling Brad a Gamer God.

Last edited by Flight; 07-30-2009 at 05:59 AM..
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