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Originally Posted by Caliane Very true.
I think its very important to point out competition is going WAY up as well though.
Mistakes, and weaker games in the past put up decent numbers. EQ with all its faults, lineage1 and 2, even UO and DaoC had some major issues really.
Recently games like WAR and Conan were both pretty well done games, but effectively failed because they weren't at the bar. They were missing components gamers are demanding in an mmo today. The bar has been raised. A game can aim and hit a niche market like Eve, though as well. |
We've been hearing this crock of shit for 4 years now.
"Numbers don't matter", or, "as long as it does well enough to sustain itself, it'll do fine" or, "it'll appeal to a niche market".....
Bullshit. Did you even bother to consider the astronomical costs associated with building some of the games you mentioned? WAR, Conan, Vanguard, and other high end games like them, won't likely ever see any considerale profit relative to thier development costs.
They failed BECAUSE they shot for the bar and missed. By a country fuckin' mile.
You think these guys will be any different? HELL NO! They're setting thier sights directly on that same exact bar. And if they don't at least come somewhat close, you'll be adding thier game to the list when we're talking about the same shit years from now about some other game.