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Old 06-12-2009, 07:17 PM   #14 (permalink)
Eonan
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Join Date: Nov 2004
Location: Portsmouth, Virginia
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Quote:
Originally Posted by Treesong View Post
I am still not sure what exactly it was that Brad did best with EQ. Personally I think it was the actual idea of a MUD-going-3D and pushing it through, that was his biggest contribution to the whole thing. Apparently he was the one that sold the whole idea to Smedley back in the day(those confusing SOE/Verant days)after showing of a demo or some.
But I think it was people like Bill Trost(Lead Designer,leveldesigner, the guy behind EQ factions) and other people who fleshed out the game that was EQ.

There is this original "EQ-design" doc at the SOE offices: The Original EverQuest Design Document… «

I so wish I could take a look at that doc and see who actually contributed to that. That is the doc where most of the features should be outlined by someone. Was that someone Brad? If so, then he gets my credit.

EDIT: Mmm, it sais "Brad" written on the cover, so maybe he deserves our kudos.
Looks more like it was written there as it was his copy during a presentation or something :P

Just saying (not doubting)
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