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Old 06-05-2009, 02:45 AM   #52 (permalink)
Miele
Disco Disco! Good Good!
 
Join Date: May 2006
Location: Italy
Posts: 913
+8 Internets
Quote:
Originally Posted by Inconsiderable View Post
Good games and popular games are usually two different things. The last years have proven time and time again that unchallenging constantly rewarding gameplay is what the masses buy. But they are far from being the best games.
No, the only thing been proven is that WoW keeps growing: it grew just fine (read: amazingly well) when it was a lot less friendly towards players (read: the masses) and it keeps growing nowadays just because it's easy enough to pick up and do some shit in it.

If Blizzard would have stuck to their design philosophy of the 2004-2005 era, the game would still have its bazillion players, period. Don't be fooled by anything else you read.
There is also another big, huge, gargantuescan factor to its success: no valid competition. All the other MMOs are inferior at least in one aspect if not multiples and Blizzard capitalized on this.

There is NOTHING indicating that the more friendly raids did anything to enlarge the user base, in fact I suppose there are more players that unsub for a while between major content patches than there were before WotLK. For a lot of people an expansion like WotLK is a disaster, others love it, whatever you think about it, I bet you're still subbed or will come back at one point.

With my limited playing time of today, I still try out other MMOs, but I keep a WoW sub running all the time just because it feels good to log in every now and then, blast some shit solo or in a pug and log off saying "that was fun".
I know I can find groups, I know I can pug raids, I know I can solo, in other games it's not like that, not always at least.

I still like EQ2, but none of my friends play it and I'm an EU player with chars on a US server, that makes it a lonely experience, I dabble in Lotro and I find it fun when grouped, in solo it's terrible, I mean devastatingly horrible and unfun, plus pickup groups are rarely good in that game, so I play pretty much only when my friends are on.

For all the rest, there is WoW: sure sometimes you find a bad pug, sometimes you find idiots pouring from every corner, but sometimes you can also find excellent players that automatically end up in your friends list. I have yet to find an excellent player in Lotro and they are quite rare in EQ2 (they tend to stick to their closed guilds).

Quote:
Originally Posted by spronk View Post
I can't be arsed to level anymore, period. Just because there is always something better to do with one of my 80s. I have a priest at 60 for the past 3 years and every week I log in to him, spend about 15 mins in hfp trying to do something, and say fuck this shit and jump back on my DK or mage to go do some dailies for gold, solo stratholme, or join one of the thousand raid pugs starting up all the time, etc. I have much more fun raiding AQ40 than doing the same quests in old zones.

Another cool option would be similar to RAF if you could "grant" xp to an alt by doing shit on your main, even at highly reduced rates. ie every mob I kill on my 80 grants me 10xp that I can grant to any of my alts. Maybe it stops at level cap-5 or whatever, but anything to let me skip the tedium of playing undercap characters.
I loved levelling in WoW, I did it many times and only recently it became boring, but the funny part is that the most boring levelling comes in Northrend, while Vanilla and TBC are just fine with the 30% exp boost.

I wish I could partially level my alts by playing a main, especially for some level ranges I hate, or start a character at 55 (any class), I wish also I could play my ally chars with horde chars, at least in group and raid instances, I wish I could have cosmetic slots for gear so I wouldn't look like Robocop in raid gear... the list is long, but it's pointless typing it all out.

EDIT: Fuck me and my walls of text... really.
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Last edited by Miele; 06-05-2009 at 02:50 AM..
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